Wearable Gaming Accessories Market Forecast, Trend Analysis & Competition Tracking - Global Market insights 2017 to 2026

Published on : Nov-2017 | List of Tables : 236 | List of Figures : 78 | No. of Pages : 170 | Report Code : FACT316MR | Format : ppt pdf Excel Word

Wearable gaming accessories are smart electronic gadgets that are worn on human body. They are available in different types, to name a few, they come as spectacles, ear plugs, shoes, wrist bands, clothes etc. The emergence of technology has pushed the adoption of these wearable gaming accessories across the globe. The future of these components is likely to be positive and the global market for wearable gaming accessories is expected to show positive growth graph in the years to follow. There are various types of wearable gaming accessory products, such as wearable gaming body suits, VR headsets, wearable controllers etc. Each of these have their respective importance while performing an activity.

The wearable gaming accessories market research report crafted by Fact.MR focuses on various factors that have an influence on the growth of the global market for wearable gaming accessories. Various factors such as convenience, increasing number of games, increasing number of users of smartphones, innovation in electronic products coupled with technological advancements have contributed to the growth of the global wearable gaming accessories market.

global wearable gaming accessories market

According to Fact.MR, the global wearable gaming accessories market is projected to grow at a stellar CAGR during the period of assessment, 2017-2026 and is estimated to reach a market valuation of US$ 5188.9 Mn by the end of 2026.

The global wearable gaming accessories market is thoroughly analyzed by covering major segments of the market. An in-depth market segmentation is covered below that reflects the vital elements included in the wearable gaming accessories market research report.

Market Taxonomy

Accessories

Buyer Category

Sales Channel

VR Headset

Individual

Third Party Online Channels

Wearable Gaming Body Suit

Institutional

Company Online Channels

Wearable Controllers

 

Company Flagship Retail Stores

Others

 

Franchised Electronic Retail Channels

   

Independent Electronic Retail Stores

   

Gaming Specialty Stores

   

Other Channels

(Additional information, including cross-sectional data and country-wise analysis & forecast is available in the report)

VR Headsets by Accessories to Lead the Global Market With Respect to Market Value; Wearable Controllers to Show High Pace

VR headset segment in the accessories category is anticipated to register significant growth rate throughout the period of assessment, 2017-2026 and is the second fastest growing segment. It is also expected to reflect a higher market valuation by the end of the assessment year (2026) of a bit under US$ 3 Bn. However, this segment is likely to lose BPS by the end of 2026.  The wearable controllers segment is poised to grow at the fastest pace to register a meteoric CAGR during the 2017-2026 timeline with a very high BPS during the assessment period.

Individual Buyer Category to Cement its Dominance by 2026 End

The individual segment in the buyer category is estimated to reach a huge market valuation and is highly attractive segment for the growth of the global wearable gaming accessories market. The individual segment is expected to reach a value more than US$ 4 Bn by the end of assessment year and is also poised to gain high BPS, growing at a robust CAGR during the 2017-2026 timeline.

Competition Tracking

The research report on global wearable gaming accessories market includes an in-depth competitive assessment. A dedicated chapter in this research report covers various aspects of the competition involved in this market, such as, company overview, SWOT analysis, product portfolio, key developments and innovations, key financials and strategies. Key companies such as Samsung Electronics, HTC Corporation, Sony Corporation, Microsoft Corporation, Machina, Oculus VR, LLC, GoPro Inc., Nod Inc., Thalmic Labs Inc., and Google Inc., are profiled in this research report.

Note: The insights mentioned here are of the respective analysts, and do not reflect the position of Fact.MR

1. Global Wearable Gaming Accessories Market - Executive Summary

2. Global Wearable Gaming Accessories Market Overview
2.1. Introduction
       2.1.1. Global Wearable Gaming Accessories Market Taxonomy
       2.1.2. Global Wearable Gaming Accessories Market Definition
2.2. Global Wearable Gaming Accessories Market Size (US$ Mn) and Forecast, 2012-2026
       2.2.1. Global Wearable Gaming Accessories Market Y-o-Y Growth
2.3. Global Wearable Gaming Accessories Market Dynamics
2.4. New Product Launches
2.5. Cost Structure
2.6. Comparative Analysis 
2.7. Number of Devices for wearable Technology
2.8. Replacement Scenario of Consumer Electronics by Wearable Technology
2.9. List of Top Ten Companies
2.10. Competition Matrix
2.11. PEST Analysis
2.12. Product life Cycle Analysis
2.13. Key Participants Market Presence (Intensity Map) By Region

3. Global Wearable Gaming Accessories Market Size and Forecast, 2012 - 2026
3.1. Global Wearable Gaming Accessories Market Size and Forecast By Accessories, 2012-2026
       3.1.1. VR Headset Market Size and Forecast, 2012-2026
                3.1.1.1. Revenue (US$ Mn) Comparison, By Region
                3.1.1.2. Market Share Comparison, By Region
                3.1.1.3. Y-o-Y growth Comparison, By Region
       3.1.2. Wearable Gaming Body Suit Market Size and Forecast, 2012-2026
                3.1.2.1. Revenue (US$ Mn) Comparison, By Region
                3.1.2.2. Market Share Comparison, By Region
                3.1.2.3. Y-o-Y growth Comparison, By Region
       3.1.3. Wearable Controllers Market Size and Forecast, 2012-2026
                3.1.3.1. Revenue (US$ Mn) Comparison, By Region
                3.1.3.2. Market Share Comparison, By Region
                3.1.3.3. Y-o-Y growth Comparison, By Region
       3.1.4. Others Market Size and Forecast, 2012-2026
                3.1.4.1. Revenue (US$ Mn) Comparison, By Region
                3.1.4.2. Market Share Comparison, By Region
                3.1.4.3. Y-o-Y growth Comparison, By Region
                3.2. Global Wearable Gaming Accessories Market Size and Forecast By Buyer Category , 2012-2026
       3.2.1. Individual Market Size and Forecast, 2012-2026
                3.2.1.1. Revenue (US$ Mn) Comparison, By Region
                3.2.1.2. Market Share Comparison, By Region
                3.2.1.3. Y-o-Y growth Comparison, By Region
       3.2.2. Institutional Market Size and Forecast, 2012-2026
                3.2.2.1. Revenue (US$ Mn) Comparison, By Region
                3.2.2.2. Market Share Comparison, By Region
                3.2.2.3. Y-o-Y growth Comparison, By Region
3.3. Global Wearable Gaming Accessories Market Size and Forecast By Sales Channel, 2012-2026
       3.3.1. Third Party Online Channels Market Size and Forecast, 2012-2026
                3.3.1.1. Revenue (US$ Mn) Comparison, By Region
                3.3.1.2. Market Share Comparison, By Region
                3.3.1.3. Y-o-Y growth Comparison, By Region
       3.3.2. Company Online Channels Market Size and Forecast, 2012-2026
                3.3.2.1. Revenue (US$ Mn) Comparison, By Region
                3.3.2.2. Market Share Comparison, By Region
                3.3.2.3. Y-o-Y growth Comparison, By Region
       3.3.3. Company Flagship Retail Stores Market Size and Forecast, 2012-2026
                3.3.3.1. Revenue (US$ Mn) Comparison, By Region
                3.3.3.2. Market Share Comparison, By Region
                3.3.3.3. Y-o-Y growth Comparison, By Region
       3.3.4. Franchised Electronic Retail Channels Market Size and Forecast, 2012-2026
                3.3.4.1. Revenue (US$ Mn) Comparison, By Region
                3.3.4.2. Market Share Comparison, By Region
                3.3.4.3. Y-o-Y growth Comparison, By Region
       3.3.5. Independent Electronic Retail Stores Market Size and Forecast, 2012-2026
                3.3.5.1. Revenue (US$ Mn) Comparison, By Region
                3.3.5.2. Market Share Comparison, By Region
                3.3.5.3. Y-o-Y growth Comparison, By Region
       3.3.6. Gaming Specialty Stores Market Size and Forecast, 2012-2026
                3.3.6.1. Revenue (US$ Mn) Comparison, By Region
                3.3.6.2. Market Share Comparison, By Region
                3.3.6.3. Y-o-Y growth Comparison, By Region
       3.3.7. Other Channels Market Size and Forecast, 2012-2026
                3.3.7.1. Revenue (US$ Mn) Comparison, By Region
                3.3.7.2. Market Share Comparison, By Region
                3.3.7.3. Y-o-Y growth Comparison, By Region

4. North America Wearable Gaming Accessories Market Size and Forecast, 2012-2026
4.1. Revenue (US$ Mn) Comparison, By Country 
4.2. Revenue (US$ Mn) Comparison, By Accessories 
4.3. Revenue (US$ Mn) Comparison, By Buyer Category 
4.4. Revenue (US$ Mn) Comparison, By Sales Channel 

5. Latin America Wearable Gaming Accessories Market Size and Forecast, 2012-2026
5.1. Revenue (US$ Mn) Comparison, By Country 
5.2. Revenue (US$ Mn) Comparison, By Accessories 
5.3. Revenue (US$ Mn) Comparison, By Buyer Category 
5.4. Revenue (US$ Mn) Comparison, By Sales Channel 

6. Europe Wearable Gaming Accessories Market Size and Forecast, 2012-2026
6.1. Revenue (US$ Mn) Comparison, By Country 
6.2. Revenue (US$ Mn) Comparison, By Accessories 
6.3. Revenue (US$ Mn) Comparison, By Buyer Category 
6.4. Revenue (US$ Mn) Comparison, By Sales Channel 

7. Japan Wearable Gaming Accessories Market Size and Forecast, 2012-2026
7.1. Revenue (US$ Mn) Comparison, By Country 
7.2. Revenue (US$ Mn) Comparison, By Accessories 
7.3. Revenue (US$ Mn) Comparison, By Buyer Category 
7.4. Revenue (US$ Mn) Comparison, By Sales Channel 

8. APEJ Wearable Gaming Accessories Market Size and Forecast, 2012-2026
8.1. Revenue (US$ Mn) Comparison, By Country 
8.2. Revenue (US$ Mn) Comparison, By Accessories 
8.3. Revenue (US$ Mn) Comparison, By Buyer Category 
8.4. Revenue (US$ Mn) Comparison, By Sales Channel 

9. MEA Wearable Gaming Accessories Market Size and Forecast, 2012-2026
9.1. Revenue (US$ Mn) Comparison, By Country 
9.2. Revenue (US$ Mn) Comparison, By Accessories 
9.3. Revenue (US$ Mn) Comparison, By Buyer Category 
9.4. Revenue (US$ Mn) Comparison, By Sales Channel 

10. Global Wearable Gaming Accessories Market Company Share, Competition Landscape and Company Profiles
10.1. Company Share Analysis
10.2. Competition Landscape
10.3. Company Profiles
       10.3.1. Samsung Electronics
       10.3.2. HTC Corporation
       10.3.3. Sony Corporation
       10.3.4. Microsoft Corporation
       10.3.5. Machina
       10.3.6. Oculus VR LLC
       10.3.7. GoPro, Inc.
       10.3.8. Nod, Inc.
       10.3.9. Thalmic Labs Inc.
       10.3.10. Google Inc.

11. Research Methodology

12. Secondary and Primary Sources

13. Assumptions and Acronyms

14. Disclaimer

TABLE 1 Global Wearable Gaming Accessories Market Value (US$ Mn), 2012-2017
TABLE 2 Global Wearable Gaming Accessories Market Value (US$ Mn), 2018-2026
TABLE 3 Global Wearable Gaming Accessories Market Value (US$ Mn) and Y-o-Y, 2017-2026
TABLE 4 Global VR Headset Segment Value (US$ Mn), By Region 2012-2017
TABLE 5 Global VR Headset Segment Value (US$ Mn), By Region 2018-2026
TABLE 6 Global VR Headset Segment Market Share, By Region 2012-2017
TABLE 7 Global VR Headset Segment Market Share, By Region 2018-2026
TABLE 8 Global VR Headset Segment Y-o-Y, By Region 2017-2026
TABLE 9 Global Wearable Gaming Body Suit Segment Value (US$ Mn), By Region 2012-2017
TABLE 10 Global Wearable Gaming Body Suit Segment Value (US$ Mn), By Region 2018-2026
TABLE 11 Global Wearable Gaming Body Suit Segment Market Share, By Region 2012-2017
TABLE 12 Global Wearable Gaming Body Suit Segment Market Share, By Region 2018-2026
TABLE 13 Global Wearable Gaming Body Suit Segment Y-o-Y, By Region 2017-2026
TABLE 14 Global Wearable Controllers Segment Value (US$ Mn), By Region 2012-2017
TABLE 15 Global Wearable Controllers Segment Value (US$ Mn), By Region 2018-2026
TABLE 16 Global Wearable Controllers Segment Market Share, By Region 2012-2017
TABLE 17 Global Wearable Controllers Segment Market Share, By Region 2018-2026
TABLE 18 Global Wearable Controllers Segment Y-o-Y, By Region 2017-2026
TABLE 19 Global Others Segment Value (US$ Mn), By Region 2012-2017
TABLE 20 Global Others Segment Value (US$ Mn), By Region 2018-2026
TABLE 21 Global Others Segment Market Share, By Region 2012-2017
TABLE 22 Global Others Segment Market Share, By Region 2018-2026
TABLE 23 Global Others Segment Y-o-Y, By Region 2017-2026
TABLE 24 Global Individual Segment Value (US$ Mn), By Region 2012-2017
TABLE 25 Global Individual Segment Value (US$ Mn), By Region 2018-2026
TABLE 26 Global Individual Segment Market Share, By Region 2012-2017
TABLE 27 Global Individual Segment Market Share, By Region 2018-2026
TABLE 28 Global Individual Segment Y-o-Y, By Region 2017-2026
TABLE 29 Global Institutional Segment Value (US$ Mn), By Region 2012-2017
TABLE 30 Global Institutional Segment Value (US$ Mn), By Region 2018-2026
TABLE 31 Global Institutional Segment Market Share, By Region 2012-2017
TABLE 32 Global Institutional Segment Market Share, By Region 2018-2026
TABLE 33 Global Institutional Segment Y-o-Y, By Region 2017-2026
TABLE 34 Global Third Party Online Channels Segment Value (US$ Mn), By Region 2012-2017
TABLE 35 Global Third Party Online Channels Segment Value (US$ Mn), By Region 2018-2026
TABLE 36 Global Third Party Online Channels Segment Market Share, By Region 2012-2017
TABLE 37 Global Third Party Online Channels Segment Market Share, By Region 2018-2026
TABLE 38 Global Third Party Online Channels Segment Y-o-Y, By Region 2017-2026
TABLE 39 Global Company Online Channels Segment Value (US$ Mn), By Region 2012-2017
TABLE 40 Global Company Online Channels Segment Value (US$ Mn), By Region 2018-2026
TABLE 41 Global Company Online Channels Segment Market Share, By Region 2012-2017
TABLE 42 Global Company Online Channels Segment Market Share, By Region 2018-2026
TABLE 43 Global Company Online Channels Segment Y-o-Y, By Region 2017-2026
TABLE 44 Global Company Flagship Retail Stores Segment Value (US$ Mn), By Region 2012-2017
TABLE 45 Global Company Flagship Retail Stores Segment Value (US$ Mn), By Region 2018-2026
TABLE 46 Global Company Flagship Retail Stores Segment Market Share, By Region 2012-2017
TABLE 47 Global Company Flagship Retail Stores Segment Market Share, By Region 2018-2026
TABLE 48 Global Company Flagship Retail Stores Segment Y-o-Y, By Region 2017-2026
TABLE 49 Global Franchised Electronic Retail Channels Segment Value (US$ Mn), By Region 2012-2017
TABLE 50 Global Franchised Electronic Retail Channels Segment Value (US$ Mn), By Region 2018-2026
TABLE 51 Global Franchised Electronic Retail Channels Segment Market Share, By Region 2012-2017
TABLE 52 Global Franchised Electronic Retail Channels Segment Market Share, By Region 2018-2026
TABLE 53 Global Franchised Electronic Retail Channels Segment Y-o-Y, By Region 2017-2026
TABLE 54 Global Independent Electronic Retail Stores Segment Value (US$ Mn), By Region 2012-2017
TABLE 55 Global Independent Electronic Retail Stores Segment Value (US$ Mn), By Region 2018-2026
TABLE 56 Global Independent Electronic Retail Stores Segment Market Share, By Region 2012-2017
TABLE 57 Global Independent Electronic Retail Stores Segment Market Share, By Region 2018-2026
TABLE 58 Global Independent Electronic Retail Stores Segment Y-o-Y, By Region 2017-2026
TABLE 59 Global Gaming Specialty Stores Segment Value (US$ Mn), By Region 2012-2017
TABLE 60 Global Gaming Specialty Stores Segment Value (US$ Mn), By Region 2018-2026
TABLE 61 Global Gaming Specialty Stores Segment Market Share, By Region 2012-2017
TABLE 62 Global Gaming Specialty Stores Segment Market Share, By Region 2018-2026
TABLE 63 Global Gaming Specialty Stores Segment Y-o-Y, By Region 2017-2026
TABLE 64 Global Other Channels Segment Value (US$ Mn), By Region 2012-2017
TABLE 65 Global Other Channels Segment Value (US$ Mn), By Region 2018-2026
TABLE 66 Global Other Channels Segment Market Share, By Region 2012-2017
TABLE 67 Global Other Channels Segment Market Share, By Region 2018-2026
TABLE 68 Global Other Channels Segment Y-o-Y, By Region 2017-2026
TABLE 69 North America Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 70 North America Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 71 North America Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 72 North America Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 73 North America Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 74 North America Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 75 Latin America Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 76 Latin America Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 77 Latin America Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 78 Latin America Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 79 Latin America Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 80 Latin America Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 81 Europe Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 82 Europe Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 83 Europe Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 84 Europe Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 85 Europe Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 86 Europe Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 87 Japan Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 88 Japan Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 89 Japan Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 90 Japan Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 91 Japan Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 92 Japan Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 93 APEJ Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 94 APEJ Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 95 APEJ Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 96 APEJ Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 97 APEJ Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 98 APEJ Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 99 MEA Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 100 MEA Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 101 MEA Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 102 MEA Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 103 MEA Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 104 MEA Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 105 US Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 106 US Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 107 US Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 108 US Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 109 US Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 110 US Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 111 Canada Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 112 Canada Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 113 Canada Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 114 Canada Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 115 Canada Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 116 Canada Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 117 Brazil Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 118 Brazil Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 119 Brazil Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 120 Brazil Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 121 Brazil Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 122 Brazil Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 123 Mexico Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 124 Mexico Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 125 Mexico Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 126 Mexico Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 127 Mexico Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 128 Mexico Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 129 Rest of Latin America Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 130 Rest of Latin America Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 131 Rest of Latin America Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 132 Rest of Latin America Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 133 Rest of Latin America Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 134 Rest of Latin America Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 135 Germany Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 136 Germany Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 137 Germany Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 138 Germany Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 139 Germany Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 140 Germany Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 141 UK Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 142 UK Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 143 UK Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 144 UK Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 145 UK Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 146 UK Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 147 France Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 148 France Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 149 France Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 150 France Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 151 France Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 152 France Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 153 Spain Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 154 Spain Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 155 Spain Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 156 Spain Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 157 Spain Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 158 Spain Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 159 Italy Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 160 Italy Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 161 Italy Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 162 Italy Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 163 Italy Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 164 Italy Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 165 Rest of Europe Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 166 Rest of Europe Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 167 Rest of Europe Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 168 Rest of Europe Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 169 Rest of Europe Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 170 Rest of Europe Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 171 Japan Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 172 Japan Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 173 Japan Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 174 Japan Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 175 Japan Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 176 Japan Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 177 China Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 178 China Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 179 China Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 180 China Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 181 China Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 182 China Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 183 South Korea Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 184 South Korea Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 185 South Korea Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 186 South Korea Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 187 South Korea Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 188 South Korea Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 189 India Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 190 India Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 191 India Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 192 India Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 193 India Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 194 India Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 195 Singapore Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 196 Singapore Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 197 Singapore Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 198 Singapore Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 199 Singapore Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 200 Singapore Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 201 Australia Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 202 Australia Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 203 Australia Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 204 Australia Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 205 Australia Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 206 Australia Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 207 Rest of APEJ Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 208 Rest of APEJ Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 209 Rest of APEJ Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 210 Rest of APEJ Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 211 Rest of APEJ Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 212 Rest of APEJ Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 213 GCC Countries Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 214 GCC Countries Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 215 GCC Countries Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 216 GCC Countries Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 217 GCC Countries Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 218 GCC Countries Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 219 South Africa Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 220 South Africa Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 221 South Africa Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 222 South Africa Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 223 South Africa Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 224 South Africa Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 225 Israel Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 226 Israel Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 227 Israel Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 228 Israel Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 229 Israel Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 230 Israel Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
TABLE 231 Rest of MEA Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
TABLE 232 Rest of MEA Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
TABLE 233 Rest of MEA Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
TABLE 234 Rest of MEA Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
TABLE 235 Rest of MEA Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
TABLE 236 Rest of MEA Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026

FIG. 1 Global Wearable Gaming Accessories Market Value (US$ Mn), 2012-2017
FIG. 2 Global Wearable Gaming Accessories Market Value (US$ Mn) Forecast, 2018-2026
FIG. 3 Global Wearable Gaming Accessories Market Value (US$ Mn) and Y-o-Y, 2017-2026
FIG. 4 Global VR Headset Segment Market Value (US$ Mn) By Region, 2012-2017
FIG. 5 Global VR Headset Segment Market Value (US$ Mn) By Region, 2018-2026
FIG. 6 Global VR Headset Segment Y-o-Y Growth Rate, By Region, 2017-2026
FIG. 7 Global Wearable Gaming Body Suit Segment Market Value (US$ Mn) By Region, 2012-2017
FIG. 8 Global Wearable Gaming Body Suit Segment Market Value (US$ Mn) By Region, 2018-2026
FIG. 9 Global Wearable Gaming Body Suit Segment Y-o-Y Growth Rate, By Region, 2017-2026
FIG. 10 Global Wearable Controllers Segment Market Value (US$ Mn) By Region, 2012-2017
FIG. 11 Global Wearable Controllers Segment Market Value (US$ Mn) By Region, 2018-2026
FIG. 12 Global Wearable Controllers Segment Y-o-Y Growth Rate, By Region, 2017-2026
FIG. 13 Global Others Segment Market Value (US$ Mn) By Region, 2012-2017
FIG. 14 Global Others Segment Market Value (US$ Mn) By Region, 2018-2026
FIG. 15 Global Others Segment Y-o-Y Growth Rate, By Region, 2017-2026
FIG. 16 Global Individual Segment Market Value (US$ Mn) By Region, 2012-2017
FIG. 17 Global Individual Segment Market Value (US$ Mn) By Region, 2018-2026
FIG. 18 Global Individual Segment Y-o-Y Growth Rate, By Region, 2017-2026
FIG. 19 Global Institutional Segment Market Value (US$ Mn) By Region, 2012-2017
FIG. 20 Global Institutional Segment Market Value (US$ Mn) By Region, 2018-2026
FIG. 21 Global Institutional Segment Y-o-Y Growth Rate, By Region, 2017-2026
FIG. 22 Global Third Party Online Channels Segment Market Value (US$ Mn) By Region, 2012-2017
FIG. 23 Global Third Party Online Channels Segment Market Value (US$ Mn) By Region, 2018-2026
FIG. 24 Global Third Party Online Channels Segment Y-o-Y Growth Rate, By Region, 2017-2026
FIG. 25 Global Company Online Channels Segment Market Value (US$ Mn) By Region, 2012-2017
FIG. 26 Global Company Online Channels Segment Market Value (US$ Mn) By Region, 2018-2026
FIG. 27 Global Company Online Channels Segment Y-o-Y Growth Rate, By Region, 2017-2026
FIG. 28 Global Company Flagship Retail Stores Segment Market Value (US$ Mn) By Region, 2012-2017
FIG. 29 Global Company Flagship Retail Stores Segment Market Value (US$ Mn) By Region, 2018-2026
FIG. 30 Global Company Flagship Retail Stores Segment Y-o-Y Growth Rate, By Region, 2017-2026
FIG. 31 Global Franchised Electronic Retail Channels Segment Market Value (US$ Mn) By Region, 2012-2017
FIG. 32 Global Franchised Electronic Retail Channels Segment Market Value (US$ Mn) By Region, 2018-2026
FIG. 33 Global Franchised Electronic Retail Channels Segment Y-o-Y Growth Rate, By Region, 2017-2026
FIG. 34 Global Independent Electronic Retail Stores Segment Market Value (US$ Mn) By Region, 2012-2017
FIG. 35 Global Independent Electronic Retail Stores Segment Market Value (US$ Mn) By Region, 2018-2026
FIG. 36 Global Independent Electronic Retail Stores Segment Y-o-Y Growth Rate, By Region, 2017-2026
FIG. 37 Global Gaming Specialty Stores Segment Market Value (US$ Mn) By Region, 2012-2017
FIG. 38 Global Gaming Specialty Stores Segment Market Value (US$ Mn) By Region, 2018-2026
FIG. 39 Global Gaming Specialty Stores Segment Y-o-Y Growth Rate, By Region, 2017-2026
FIG. 40 Global Other Channels Segment Market Value (US$ Mn) By Region, 2012-2017
FIG. 41 Global Other Channels Segment Market Value (US$ Mn) By Region, 2018-2026
FIG. 42 Global Other Channels Segment Y-o-Y Growth Rate, By Region, 2017-2026
FIG. 43 North America Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
FIG. 44 North America Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
FIG. 45 North America Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
FIG. 46 North America Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
FIG. 47 North America Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
FIG. 48 North America Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
FIG. 49 Latin America Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
FIG. 50 Latin America Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
FIG. 51 Latin America Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
FIG. 52 Latin America Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
FIG. 53 Latin America Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
FIG. 54 Latin America Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
FIG. 55 Europe Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
FIG. 56 Europe Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
FIG. 57 Europe Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
FIG. 58 Europe Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
FIG. 59 Europe Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
FIG. 60 Europe Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
FIG. 61 Japan Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
FIG. 62 Japan Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
FIG. 63 Japan Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
FIG. 64 Japan Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
FIG. 65 Japan Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
FIG. 66 Japan Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
FIG. 67 APEJ Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
FIG. 68 APEJ Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
FIG. 69 APEJ Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
FIG. 70 APEJ Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
FIG. 71 APEJ Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
FIG. 72 APEJ Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026
FIG. 73 MEA Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2012-2017
FIG. 74 MEA Wearable Gaming Accessories Market Value (US$ Mn), By Accessories 2018-2026
FIG. 75 MEA Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2012-2017
FIG. 76 MEA Wearable Gaming Accessories Market Value (US$ Mn), By Buyer Category 2018-2026
FIG. 77 MEA Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2012-2017
FIG. 78 MEA Wearable Gaming Accessories Market Value (US$ Mn), By Sales Channel 2018-2026

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Wearable Gaming Accessories Market Forecast, Trend Analysis & Competition Tracking - Global Market insights 2017 to 2026